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I Wanna Be The Guy (Very Hard mode) - Part 2/5
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From : BikdipOnABus
Added: Dec 31, 2007
Please turn on annotations or at least read this description before commenting. I Wanna Be The Guy is a ridiculously hard game made in Multimedia Fusion 2 by "Kayin". You can find the game here: http://kayin.pyoko.org/iwbtg/index.php For more details on my run, read the comments of the first video. This video contains segments 6 through 12. Here's some comments on each segment: 6) 0:00 to 2:10 - Another boss. Dracula can be hard sometimes; it really depends on the attacks he happens to use. He didn't use the "explosion that chases you" move in this attempt, so I got lucky. Actually reaching him was probably harder than Dracula himself. 7) 2:10 to 3:18 - Not too bad. Once you learn the pattern of the disappearing blocks, there's not too much of a challenge here. Note the AIM logoff at 2:28 and the start of a screwed up recording at the end. 8) 3:18 to 4:12 - Midly annoying segment, but nothing worth mentioning. This was the first instance of the video glitching up though. Check the corrections video to see the actual recording. 9) 4:12 to 6:00 - Tourian is one of the hardest parts of the game, but with all the practice I had from Hard mode, I managed to complete it without dying that many times. The escape sequence was pretty stressful though. Also note the part where I kill the first Zebetite without entering the room. 10) 6:00 to 7:25 - Lots of hard tricks here. I had to redo the room with all the wall jumps where you have to land on the moving platform many times. 11) 7:25 to 8:45 - Nothing more than a disappearing block puzzle in this segment, but it's a really hard one. Luckily I knew the pattern pretty well and only died a couple times. 12) 8:45 to 9:39 - One of the easiest segments of the game, which is why I skipped a save point. I performed a pretty cool glitch here, and in hindsight, I wonder what would happen if I landed on top of the wall after the couch bounce and then jumped to the floating block. That block doesn't seem to have a purpose. Oh, and the spike traps to the left of the starting screen seemed to be tripped already. I'm not sure why.
Category : Games
Added: Dec 31, 2007
Please turn on annotations or at least read this description before commenting. I Wanna Be The Guy is a ridiculously hard game made in Multimedia Fusion 2 by "Kayin". You can find the game here: http://kayin.pyoko.org/iwbtg/index.php For more details on my run, read the comments of the first video. This video contains segments 6 through 12. Here's some comments on each segment: 6) 0:00 to 2:10 - Another boss. Dracula can be hard sometimes; it really depends on the attacks he happens to use. He didn't use the "explosion that chases you" move in this attempt, so I got lucky. Actually reaching him was probably harder than Dracula himself. 7) 2:10 to 3:18 - Not too bad. Once you learn the pattern of the disappearing blocks, there's not too much of a challenge here. Note the AIM logoff at 2:28 and the start of a screwed up recording at the end. 8) 3:18 to 4:12 - Midly annoying segment, but nothing worth mentioning. This was the first instance of the video glitching up though. Check the corrections video to see the actual recording. 9) 4:12 to 6:00 - Tourian is one of the hardest parts of the game, but with all the practice I had from Hard mode, I managed to complete it without dying that many times. The escape sequence was pretty stressful though. Also note the part where I kill the first Zebetite without entering the room. 10) 6:00 to 7:25 - Lots of hard tricks here. I had to redo the room with all the wall jumps where you have to land on the moving platform many times. 11) 7:25 to 8:45 - Nothing more than a disappearing block puzzle in this segment, but it's a really hard one. Luckily I knew the pattern pretty well and only died a couple times. 12) 8:45 to 9:39 - One of the easiest segments of the game, which is why I skipped a save point. I performed a pretty cool glitch here, and in hindsight, I wonder what would happen if I landed on top of the wall after the couch bounce and then jumped to the floating block. That block doesn't seem to have a purpose. Oh, and the spike traps to the left of the starting screen seemed to be tripped already. I'm not sure why.
Category : Games
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